There is a high need to engage students in technological skills and for students to learn how to design and create new digital technologies and applications yet to be invented. With this in mind, half of the proposed “MakerDay C.R.E.A.T.E! How to Create Reality with Electronics, Art and Technology in Education” (MakerDay C.R.E.A.T.E.) workshop is to be spent introducing to select digital programming languages suitable for the age group of students they teach.
The one day “MakerDay C.R.E.A.T.E! How to Create Reality with Electronics, Art and Technology in Education” professional learning workshop will provide K – 10 teachers with a range of exciting pedagogical strategies, ideas and resources. These will help introduce the concept of Maker Education as a way for teachers to design learning opportunities that develop confidence, creativity and spark an interest in science, technology, engineering, maths and the arts. This workshop will show teachers how students can create technology through inventing solutions to real world problems.
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